Paper ID | MLSP-26.4 |
Paper Title |
A DEEP REINFORCEMENT LEARNING APPROACH TO AUDIO-BASED NAVIGATION IN A MULTI-SPEAKER ENVIRONMENT |
Authors |
Petros Giannakopoulos, National and Kapodistrian University of Athens, Greece; Aggelos Pikrakis, University of Pireaus, Greece; Yannis Cotronis, National and Kapodistrian University of Athens, Greece |
Session | MLSP-26: Reinforcement Learning 2 |
Location | Gather.Town |
Session Time: | Thursday, 10 June, 13:00 - 13:45 |
Presentation Time: | Thursday, 10 June, 13:00 - 13:45 |
Presentation |
Poster
|
Topic |
Machine Learning for Signal Processing: [MLR-REI] Reinforcement learning |
IEEE Xplore Open Preview |
Click here to view in IEEE Xplore |
Virtual Presentation |
Click here to watch in the Virtual Conference |
Abstract |
In this work we use deep reinforcement learning to create an autonomous agent that can navigate in a two-dimensional space using only raw auditory sensory information from the environment, a problem that has received very little attention in the reinforcement learning literature. Our experiments show that the agent can successfully identify a particular target speaker among a set of N predefined speakers in a room and move itself towards that speaker, while avoiding collision with other speakers or going outside the room boundaries. The agent is shown to be robust to speaker pitch shifting and it can learn to navigate the environment, even when a limited number of training utterances are available for each speaker. |